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The rise and fall of Game in numbers | Analysis | Retail Week UAT
Game's pre-tax profits rocketed as the popularity of video games grew, reaching a peak in 2009.
Game sales fell off a cliff as it hit the bottom of the video games cycle and it suffered in the depressed economy.
Game's sales have come under further pressure in recent weeks as the retailer was unable to retain the support of major suppliers meaning it could not stock key titles.
Game's expensive and oversized property portfolio has hit profitability. Its estate ballooned after its Gamestation acquisition in 2007, a move which has since been called into question.
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